16.3M
16.3M
16.3M
16.3M
16.3M
16.3M
16.3M
16.3M
16.3M
16.3M
我不会支持这个版本的错误或建议,因为这些超出了我的能力,这是一个简单的转换。我将只更新此mod以使其与原始版本保持同步。
图像来自原始的Oldrim mod,如果树叶或地形看起来不像您期望的SSE,这就是原因。
请在下面的链接支持原始创建者,我所做的只是端口
这个mod到SSE。此mod已根据原始mods描述中所述的权限移植。
https://www.nexusmods.com/skyrim/mods/90188
问:我怎样才能立即测试这对我有用?“
答:您可以在Winterhold附近的Azura神社找到一些。
问:所以你真的不会以任何方式改变原来的mod吗?
答:除了优化SSE模型外,没有。
问:如果创作者将自己移植到自己身上,会发生什么?
答:原始mod创建者端口不稳定,我建议使用这些端口。
问:为什么这个标记为“VR兼容”?什么是VR相关的?
答:它为游戏添加了新的生物,没有任何干扰VR。如果任何标记它与VR兼容的东西是多余的,因为任何不与装甲或武器相关的mod都应该自动成为VR
兼容。如果我错了请告诉我,我没有自己的VR耳机进行测试。
I will not be supporting this release with bugs or suggestions, as these are beyond my ability, this is a simple conversion. I will only be updating this mod to keep it up to date with the original.
Images are from the original Oldrim mod, if the foliage or terrain doesn't look like you expect for SSE this is why.
Please support the original creator at the link below, all I did was port
this mod to SSE. This mod has been ported based on permissions as stated in the original mods description.
https://www.nexusmods.com/skyrim/mods/90188
Q: How can I immediately test that this is working for me?".
A: You can find some at the Shrine of Azura near Winterhold.
Q: So you really won't be altering this mod in any way from the original?
A: Aside from optimizing the models for SSE, no.
Q: What will happen to this mod if the creator ports it over themselves?
A: The original mod creators ports are unstable, I recommend using these instead.
Q: Why is this marked "VR compatible"? What is VR related about this?
A: It adds new creatures to the game, nothing about that interferes with VR. If anything marking it VR compatible is redundant since any mod thatisn't armor or weapons related should automatically be VR
compatible. If I am wrong please tell me, I don't own a VR headset to test.